Nathan’s current work in digital sculpture crosses back and forth between real and virtual realities exploring the emerging medium of “virtual painting”.
Beginning with photogrammetry software, he extracts a 3D model from photographs of real world objects and environments. This approximation of the real world is brought into a virtual reality studio to guide the creation of digital sculpture overlays comprising thousands of hand made 3-dimensional strokes. These sculptures are then composed with a variety of lighting, image projections, neon illumination, and animations to create a tenuous and complex beauty in which technological tools interpret biological natural forms.
Nathan DiPietro received his BFA from Central Washington University in 2003 and is represented in Seattle by Woodside/Braseth Gallery. His work has been reviewed in Art in America, Art LTD, The Seattle Times, and The Stranger. He has been the recipient of a Pollock Krasner Foundation Grant, two Art 4 Culture Special Project Grants, an Artist Trust GAP Grant, and the Neddy Artist Award in painting.